37 lines
798 B
C++
37 lines
798 B
C++
//#include "SGameDynamicQjtvScene.h"
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//#include <kfile/KFileManager.h>
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//#include "KUITextureManager.h"
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//#include "KDeviceManager.h"
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//#include "QJTVObj.h"
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//#include <mmo/ArTime.h>
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//#include "KViewport.h"
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//
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//rp::SGameDynamicQjtvScene::SGameDynamicQjtvScene(
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// SGameSceneManager& sceneMgr
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// , const char* sceneName
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// , const char* jtvFile
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// , int fixedFps
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// , KViewportObject* viewport )
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// : SGameQjtvScene( sceneMgr, sceneName, jtvFile, fixedFps, viewport )
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//{
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//}
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//
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//rp::SGameDynamicQjtvScene::~SGameDynamicQjtvScene()
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//{
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//}
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//
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//void rp::SGameDynamicQjtvScene::onActivate()
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//{
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//}
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//
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//void rp::SGameDynamicQjtvScene::onDeactivate()
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//{
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//}
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//
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//void rp::SGameDynamicQjtvScene::onTick()
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//{
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//}
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//
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//void rp::SGameDynamicQjtvScene::onRender( KViewportObject* viewport )
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//{
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//}
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