Files
Leviathan/Client/Game/game/Resource/GroundMaterialResource.h
T
2026-06-01 12:46:52 +02:00

16 lines
198 B
C

#pragma once
#pragma pack( 1 )
struct GroundMaterialResource
{
GroundMaterialResource()
{
tile_id = 0;
ground_material_id = 0;
}
int tile_id;
int ground_material_id;
};
#pragma pack()