Files
Leviathan/Server/GameServer/Game/Community/CommunityLoader.h
T
2026-06-01 12:46:52 +02:00

18 lines
281 B
C

#pragma once
#include <toolkit/XBossWorker.h>
struct PartyLoader : XBossWorker::XWorker
{
bool onProcess( int nThreadNum );
void onEnd( bool bIsCancel ) {}
};
struct GuildLoader : XBossWorker::XWorker
{
bool onProcess( int nThreadNum );
void onEnd( bool bIsCancel ) {}
};