Files
Leviathan/Client/Game/game/Interface/Arena/SUIArenaSelectReadyWnd.cpp
T
2026-06-01 12:46:52 +02:00

335 lines
11 KiB
C++

#include "stdafx.h"
#include "Arena\\ArenaJoinSituationChecker.h"
#include "SUIArenaSelectReadyWnd.h"
#include "Arena\\ArenaSystem.h"
//#include "SGameMessageUI.h"
#include "SGameManager.h"
#include "SBattleArenaDB.h"
#include "ArenaRankInfo.h"
#include "SGameSystem.h"
#include "CommonUtil.h"
#include "ArenaUtility.h"
#include "SStringDB.h"
extern SGameSystem * g_pCurrentGameSystem;
SUIArenaSelectionReadyWnd::SUIArenaSelectionReadyWnd(SGameManager* gameManager) : SUIWnd(gameManager),
m_completeButton(NULL)
{
}
SUIArenaSelectionReadyWnd::~SUIArenaSelectionReadyWnd()
{
}
bool SUIArenaSelectionReadyWnd::InitData(bool reload)
{
initFp();
getWndInfo();
initMenuSystem();
initTooltip();
return SUIWnd::InitData(reload);
}
void SUIArenaSelectionReadyWnd::initFp()
{
m_controlFp.add("button_close", &SUIArenaSelectionReadyWnd::close);
m_controlFp.add("button_arena_select_complete_01", &SUIArenaSelectionReadyWnd::complete);
m_controlFp.add("button_list_fold_01", &SUIArenaSelectionReadyWnd::buttonMainRule);
m_controlFp.add("button_arena_mode_classic_01", &SUIArenaSelectionReadyWnd::buttonSubClassic);
m_controlFp.add("button_arena_mode_slaughter_01", &SUIArenaSelectionReadyWnd::buttonSubSlaughter);
m_controlFp.add("button_arena_mode_bingo_01", &SUIArenaSelectionReadyWnd::buttonSubBingo);
m_controlFp.add("button_list_unfold_01", &SUIArenaSelectionReadyWnd::buttonMainTeam);
m_controlFp.add("button_arena_vs_double_01", &SUIArenaSelectionReadyWnd::buttonSubTwo);
m_controlFp.add("button_arena_vs_halfteam_01", &SUIArenaSelectionReadyWnd::buttonSubFour);
m_controlFp.add("button_arena_vs_team_01", &SUIArenaSelectionReadyWnd::buttonSubEight);
m_controlFp.add("button_arena_vs_doubleteam_01", &SUIArenaSelectionReadyWnd::buttonSubSixteen);
m_msgFp.add(MSG_BATTLE_ARENA_JOIN_QUEUE, &SUIArenaSelectionReadyWnd::procMsgJoinQueue);
m_msgFp.add(MSG_BATTLE_ARENA_BATTLE_INFO, &SUIArenaSelectionReadyWnd::procMsgBattleInfo);
}
void SUIArenaSelectionReadyWnd::initTooltip()
{
SetChildTooltip("mark_arena_mode_02", S(2317));
SetChildTooltip("mark_arena_mode_03", S(2318));
}
void SUIArenaSelectionReadyWnd::getWndInfo()
{
m_completeButton = dynamicCast<KUIControl*>(GetChild("button_arena_select_complete_01"));
m_emptyControlRegionChecker.add(GetChild("area_control"));
}
void SUIArenaSelectionReadyWnd::initMenuSystem()
{
/// 경기 방식
{
sArenaMainMenu* ruleMain = new sArenaMainMenu;
ruleMain->setId((int)MAIN_MENU_RULE);
ruleMain->setFoldButton(dynamicCast<KUIControl*>(GetChild("button_list_fold_01")));
ruleMain->setSelectNameControl(GetChild("text_select_01"));
/// item
ruleMain->addItemControl(this, "bg_mark_01", sArenaMainMenu::NONSELECT_ITEM, 3, "mark_arena_mode_01", "text_arena_mode_01", "bg_mark_01");
ruleMain->addItemControl(this, "bg_mark_03", sArenaMainMenu::SELECT_ITEM, 4, "mark_arena_mode_02", "text_select_01", "bg_mark_03", "text_bg_04");
ruleMain->addItemControl(this, "bg_mark_01", sArenaMainMenu::COMMON_ITEM, 1, "button_list_fold_01");
/// sub menu
ruleMain->addSubMenu(this, sArenaUtility::MODE_CLASSIC, "button_arena_mode_classic_01", 2372, 2314, 2, "text_arena_mode_classic_01", "button_arena_mode_classic_01");
ruleMain->addSubMenu(this, sArenaUtility::MODE_SLAUGHTER, "button_arena_mode_slaughter_01", 2373, 2315, 2, "text_arena_mode_slaughter_01", "button_arena_mode_slaughter_01");
ruleMain->addSubMenu(this, sArenaUtility::MODE_BINGO, "button_arena_mode_bingo_01", 2374, 2316, 2, "text_arena_mode_bingo_01", "button_arena_mode_bingo_01");
/// add
m_menuSystem.addMainMenu(ruleMain);
}
/// 대전 인원
{
sArenaMainMenu* teamMain = new sArenaMainMenu;
teamMain->setId((int)MAIN_MENU_TEAM);
teamMain->setFoldButton(dynamicCast<KUIControl*>(GetChild("button_list_unfold_01")));
teamMain->setSelectNameControl(GetChild("text_select_02"));
/// item
teamMain->addItemControl(this, "bg_mark_05", sArenaMainMenu::NONSELECT_ITEM, 3, "mark_arena_vs_01", "text_arena_vs_01", "bg_mark_05");
teamMain->addItemControl(this, "bg_mark_04", sArenaMainMenu::SELECT_ITEM, 4, "mark_arena_mode_03", "text_select_02", "bg_mark_04", "text_bg_05");
teamMain->addItemControl(this, "bg_mark_05", sArenaMainMenu::COMMON_ITEM, 1, "button_list_unfold_01");
/// sub menu
teamMain->addSubMenu(this, sArenaUtility::MEMBER_2_BY_2, "button_arena_vs_double_01", 2378, 2327, 2, "text_arena_vs_double_01", "button_arena_vs_double_01");
teamMain->addSubMenu(this, sArenaUtility::MEMBER_4_BY_4, "button_arena_vs_halfteam_01", 2379, 2328, 2, "text_arena_vs_halfteam_01", "button_arena_vs_halfteam_01");
teamMain->addSubMenu(this, sArenaUtility::MEMBER_8_BY_8, "button_arena_vs_team_01", 2380, 2329, 2, "text_arena_vs_team_01", "button_arena_vs_team_01");
teamMain->addSubMenu(this, sArenaUtility::MEMBER_16_BY_16, "button_arena_vs_doubleteam_01", 2381, 2330, 2, "text_arena_vs_doubleteam_01", "button_arena_vs_doubleteam_01");
/// add
m_menuSystem.addMainMenu(teamMain);
}
m_menuSystem.setBasisYControl(GetChild("bg_mark_01"));
}
void SUIArenaSelectionReadyWnd::OnNotifyUIWindowOpen(bool bOpen, bool bLimitWnd)
{
if (bOpen)
{
syncPos();
initMainMenu();
setEnableCompleteButton(false);
checkEnable16By16();
setRank();
/// 알림창은 아레나 메뉴보다 위로 오게 해준다
m_pGameManager->PostMsgAtDynamic( new SIMSG_UI_LIST_MOVE_FORCE_BACK( SIMSG_TOGGLE_UIWINDOW::UIWINDOW_NOTIFICATION ) );
}
postUpdateMainMenuButton();
}
void SUIArenaSelectionReadyWnd::postUpdateMainMenuButton()
{
m_pGameManager->PostMsgAtDynamic( new SIMSG_UPDATE_MAIN_MENU_BUTTON());
}
void SUIArenaSelectionReadyWnd::PumpUpMessage( LPCTSTR controlID, DWORD msg, DWORD lparam, DWORD wparam )
{
switch (msg)
{
case KUI_MESSAGE::KBUTTON_CLICK: m_controlFp.call(controlID, this); break;
}
}
DWORD SUIArenaSelectionReadyWnd::OnMouseMessage(DWORD dwMessage, int x, int y)
{
if (KLBUTTON_DOWN == dwMessage)
{
if (m_emptyControlRegionChecker.isIn(x, y))
return KMR_GET_PASS;
}
return SUIWnd::OnMouseMessage(dwMessage, x, y);
}
void SUIArenaSelectionReadyWnd::ProcMsgAtStatic(SGameMessage* msg)
{
m_msgFp.call(msg->nType, this, msg);
}
void SUIArenaSelectionReadyWnd::syncPos()
{
SUIWnd* menuWnd = m_pGameManager->GetSUI(SIMSG_TOGGLE_UIWINDOW::UIWINDOW_MAINMENU);
if (menuWnd)
MovePos(menuWnd->GetRect().left, menuWnd->GetRect().top - GetRect().GetHeight());
}
void SUIArenaSelectionReadyWnd::initMainMenu()
{
m_menuSystem.initMenu(MAIN_MENU_RULE);
}
void SUIArenaSelectionReadyWnd::close()
{
m_pGameManager->PostMsgAtDynamic( new SIMSG_SHOW_UIWINDOW( SIMSG_TOGGLE_UIWINDOW::UIWINDOW_ARENA_SELECTION_READY, false) );
}
void SUIArenaSelectionReadyWnd::complete()
{
isValidArenaJoinSituationAtNormalParty();
if (!isValidArenaJoinSituation())
return ;
sArenaSystem* arenaSystem = g_pCurrentGameSystem->getArenaSystem();
arenaSystem->clear();
/// pend message
TS_CS_BATTLE_ARENA_JOIN_QUEUE msg;
int ruleType = m_menuSystem.getSelectSubMenuId(MAIN_MENU_RULE);
int memberType = m_menuSystem.getSelectSubMenuId(MAIN_MENU_TEAM);
int minMember, maxMember;
sArenaUtility utility;
utility.calcBattleArenaJoinMemberCount(memberType, minMember, maxMember);
msg.nArenaID = GetBattleArenaDB().findID(ruleType, maxMember);
/// 아레나 id를 못 찾 았을 경우에는 그냥 리턴 한다
if (0 > msg.nArenaID)
return ;
m_pGameManager->PendMessage(&msg);
}
void SUIArenaSelectionReadyWnd::buttonMainRule()
{
m_menuSystem.unfold(MAIN_MENU_RULE);
setUnSelectMenu(MAIN_MENU_RULE);
}
void SUIArenaSelectionReadyWnd::buttonSubClassic()
{
setSelectMenuItem(MAIN_MENU_RULE, sArenaUtility::MODE_CLASSIC);
}
void SUIArenaSelectionReadyWnd::buttonSubSlaughter()
{
setSelectMenuItem(MAIN_MENU_RULE, sArenaUtility::MODE_SLAUGHTER);
}
void SUIArenaSelectionReadyWnd::buttonSubBingo()
{
setSelectMenuItem(MAIN_MENU_RULE, sArenaUtility::MODE_BINGO);
}
void SUIArenaSelectionReadyWnd::buttonMainTeam()
{
m_menuSystem.unfold(MAIN_MENU_TEAM);
setUnSelectMenu(MAIN_MENU_TEAM);
/// 경기 방식이 빙고일 경우에는 팀을 disable시킴
int ruleType = m_menuSystem.getSelectSubMenuId(MAIN_MENU_RULE);
checkEnable2By2(MAIN_MENU_RULE, ruleType);
}
void SUIArenaSelectionReadyWnd::buttonSubTwo()
{
setSelectMenuItem(MAIN_MENU_TEAM, sArenaUtility::MEMBER_2_BY_2);
}
void SUIArenaSelectionReadyWnd::buttonSubFour()
{
setSelectMenuItem(MAIN_MENU_TEAM, sArenaUtility::MEMBER_4_BY_4);
}
void SUIArenaSelectionReadyWnd::buttonSubEight()
{
setSelectMenuItem(MAIN_MENU_TEAM, sArenaUtility::MEMBER_8_BY_8);
}
void SUIArenaSelectionReadyWnd::buttonSubSixteen()
{
setSelectMenuItem(MAIN_MENU_TEAM, sArenaUtility::MEMBER_16_BY_16);
}
void SUIArenaSelectionReadyWnd::setEnableCompleteButton(bool enable)
{
if (enable)
m_completeButton->Enable();
else
m_completeButton->Disable();
}
void SUIArenaSelectionReadyWnd::setSelectMenuItem(int mainMenuId, int subMenuId)
{
bool isAllSelected;
m_menuSystem.setSelectMenuItem(mainMenuId, subMenuId, isAllSelected);
if (isAllSelected)
setEnableCompleteButton(true);
checkEnable2By2(mainMenuId, subMenuId);
}
void SUIArenaSelectionReadyWnd::setUnSelectMenu(int mainMenuId)
{
if (m_menuSystem.isSelected(mainMenuId))
{
m_menuSystem.setSelect(mainMenuId, -1, false);
setEnableCompleteButton(false);
}
}
bool SUIArenaSelectionReadyWnd::isValidArenaJoinSituation()
{
sArenaJoinSituationCondition situationCondition;
/// way
situationCondition.m_notificationWays = cArenaJoinSituationChecker::WAY_NOTIFICATION_WND;
/// situation
situationCondition.add(cArenaJoinSituationChecker::SITUATION_DEATH, S(2423));
situationCondition.add(cArenaJoinSituationChecker::SITUATION_TRADE, S(2424));
situationCondition.add(cArenaJoinSituationChecker::SITUATION_INSTANCE_PLAYING, S(2425));
situationCondition.add(cArenaJoinSituationChecker::SITUATION_SIEGE_PLAYING, S(2426));
return g_pCurrentGameSystem->isValidArenaJoinSituation(situationCondition);
}
void SUIArenaSelectionReadyWnd::isValidArenaJoinSituationAtNormalParty()
{
sArenaJoinSituationCondition situationCondition;
/// way
situationCondition.m_notificationWays = cArenaJoinSituationChecker::WAY_NOTIFICATION_WND;
/// situation
situationCondition.add(cArenaJoinSituationChecker::SITUATION_NORMAL_PARTY_PLAYING, S(2427));
g_pCurrentGameSystem->isValidArenaJoinSituation(situationCondition);
}
void SUIArenaSelectionReadyWnd::procMsgJoinQueue(SGameMessage* msg)
{
msg->bUse = true;
close();
}
void SUIArenaSelectionReadyWnd::procMsgBattleInfo(SGameMessage* msg)
{
msg->bUse = true;
close();
}
void SUIArenaSelectionReadyWnd::checkEnable16By16()
{
sArenaRankInfo rankInfo;
int rank = rankInfo.getRank();
bool enable = true;
if (sArenaUtility::RANK_R == rank)
{
enable = false;
}
m_menuSystem.setEnableMenuItem(MAIN_MENU_TEAM, sArenaUtility::MEMBER_16_BY_16, enable);
}
void SUIArenaSelectionReadyWnd::checkEnable2By2(int mainMenuId, int subMenuId)
{
bool enable = true;
if (MAIN_MENU_RULE == mainMenuId && sArenaUtility::MODE_BINGO == subMenuId)
enable = false;
m_menuSystem.setEnableMenuItem(MAIN_MENU_TEAM, sArenaUtility::MEMBER_2_BY_2, enable);
}
void SUIArenaSelectionReadyWnd::setRank()
{
sArenaRankInfo rankInfo;
rankInfo.setRank(GetChild("mark_rookie"));
}