Files
Leviathan/Client/Game/game/Interface/Lobby/SUIProtectSolutionWnd.h
T
2026-06-01 12:46:52 +02:00

36 lines
626 B
C++

#pragma once
//#include "SUIWnd.h"
class SUIProtectSolutionWnd : public SUIWnd
{
public:
SUIProtectSolutionWnd(SGameManager* pGameManager);
~SUIProtectSolutionWnd();
bool CreateControls( class KUIWndManager* pWndManager );
virtual void Process(DWORD dwTime);
void MsgDelay(DWORD dwdelayTime);
//virtual void OnDeviceLost();
//virtual void Render( KViewportObject *pViewport, bool isFront = false );
virtual void ProcMsgAtStatic( SGameMessage* pMsg );
protected:
KUIControlStatic *m_pWndBackground;
SUIWnd *m_pWndProtectMsg;
private:
DWORD m_dwDelayTime;
DWORD m_dwPrevTime;
};