Files
Leviathan/Client/Game/game/Main/SGameConsole.h
T
2026-06-01 12:46:52 +02:00

29 lines
468 B
C++

#pragma once
#include <Windows.h>
const int MAX_CMD_LEN = 256;
class SGameConsole
{
public:
SGameConsole();
~SGameConsole();
BOOL IsExistCommand() { return m_bExistCommand; }
const char * GetCommand();
void ReSet();
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
protected:
BOOL m_bExistCommand; ///< 입련된 명령어가 있는가?
char m_szCommand[MAX_CMD_LEN]; ///< 입력된 명령어
private:
};