Files
Leviathan/Client/Game/game/Resource/EnhanceBase.h
T
2026-06-01 12:46:52 +02:00

34 lines
595 B
C

#pragma once
#pragma pack( 1 )
struct EnhanceBase
{
EnhanceBase()
{
enhance_id = 0;
enhance_type = 0;
fail_result = 0;
max_enhance = 0;
local_flag = 0;
need_item = 0;
}
int enhance_id; ///< INT UNIQUE NOT NULL, -- 1
char enhance_type; ///< CHAR NOT NULL, -- 2
char fail_result; ///< CHAR NOT NULL, -- 3
char max_enhance; ///< tinyint NOT NULL, -- 4
int local_flag; ///< INT NOT NULL, -- 5
int need_item; ///< INT NOT NULL, -- 6
enum
{
MAX_PERCENTEAGE = 20,
};
float Percentage_set[MAX_PERCENTEAGE];
};
#pragma pack()