Files
Leviathan/Server/GameServer/Game/world/LocationLoader.h
T
2026-06-01 12:46:52 +02:00

16 lines
264 B
C++

#pragma once
#include <toolkit/XBossWorker.h>
struct LocationLoader : XBossWorker::XWorker
{
bool onProcess( int nThreadNum );
void onEnd( bool bIsCancel ) {}
protected:
void loadLocationList();
static void onLocationInfo( struct dbLocation * emprs );
};