49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
#pragma once
|
|
|
|
|
|
//#include "SUIWnd.h" // UI 공통 클래스
|
|
|
|
|
|
//---------------------------------------------------------------------------------------------
|
|
//---------------------------------------------------------------------------------------------
|
|
//
|
|
// class SUIGuildSubMasterTabAuthority
|
|
//
|
|
// 길드 마스터 권한.
|
|
//
|
|
//
|
|
//---------------------------------------------------------------------------------------------
|
|
|
|
class KUIListControl;
|
|
|
|
// Guild 창
|
|
|
|
class SUIGuildSubMasterTabAuthority : public SUIWnd
|
|
{
|
|
private:
|
|
|
|
|
|
|
|
public :
|
|
|
|
SUIGuildSubMasterTabAuthority( SGameManager * pGameManager );
|
|
virtual ~SUIGuildSubMasterTabAuthority();
|
|
|
|
|
|
virtual bool InitControls( KPoint kPos );
|
|
virtual void OnNotifyUIWindowOpen( bool bOpen, bool bLimitWnd = true );
|
|
|
|
virtual void ProcMsgAtStatic( SGameMessage* pMsg );
|
|
virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
|
|
|
|
//------------------------------------------
|
|
|
|
void Release(); // 메모리 해제.
|
|
|
|
// 길드마스터인가?
|
|
bool GetIsMaster();
|
|
|
|
//------------------------------------------
|
|
|
|
|
|
}; |