Files
2026-06-01 12:46:52 +02:00

21 lines
386 B
C++

#include "stdafx.h"
#include "SGameMovie.h"
SGameMovie::SGameMovie
( SGameManager* pGameMng
, K3DRenderDeviceDX* pRenderDevice
, SSoundManager* pSoundMng
, KTextureManager* pTextureMng
, KNX3Manager* pNX3Mng
, SGameMilesSoundMgr* pMSoundMgr )
: SGame( pGameMng, GAME_TYPE_MOVIE, pRenderDevice, pSoundMng, pTextureMng, pNX3Mng, pMSoundMgr )
{
}
SGameMovie::~SGameMovie()
{
}