Files
Leviathan/Client/Game/game/Interface/Party/SUIPopupPartyMenuCreatureWnd.h
T
2026-06-01 12:46:52 +02:00

29 lines
749 B
C++

#pragma once
//#include "SUIWnd.h"
/// 파티메뉴
class SUIPopupPartyMenuCreatureWnd : public SUIWnd
{
public:
SUIPopupPartyMenuCreatureWnd( SGameManager* pGameManager );
virtual bool InitControls( KPoint kPos );
virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
virtual void ProcMsgAtStatic( SGameMessage* pMsg );
protected:
void setActivityButton(KUIControlButton* buttonShow, KUIControlButton* buttonHide, bool show);
void updatePopup(int x, int y);
private:
int m_nIndex;
std::string m_strSelectPartyWnd; // select party wnd name
KUIControlButton* m_pBtnBuffOn;
KUIControlButton* m_pBtnBuffOff;
KUIControlButton* m_pBtnCreatureOn;
KUIControlButton* m_pBtnCreatureOff;
};