29 lines
749 B
C++
29 lines
749 B
C++
#pragma once
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//#include "SUIWnd.h"
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/// 파티메뉴
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class SUIPopupPartyMenuCreatureWnd : public SUIWnd
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{
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public:
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SUIPopupPartyMenuCreatureWnd( SGameManager* pGameManager );
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virtual bool InitControls( KPoint kPos );
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virtual void PumpUpMessage( LPCSTR lpszControlID, DWORD nMessage, DWORD lparam, DWORD wparam );
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virtual void ProcMsgAtStatic( SGameMessage* pMsg );
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protected:
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void setActivityButton(KUIControlButton* buttonShow, KUIControlButton* buttonHide, bool show);
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void updatePopup(int x, int y);
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private:
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int m_nIndex;
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std::string m_strSelectPartyWnd; // select party wnd name
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KUIControlButton* m_pBtnBuffOn;
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KUIControlButton* m_pBtnBuffOff;
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KUIControlButton* m_pBtnCreatureOn;
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KUIControlButton* m_pBtnCreatureOff;
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};
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